Still others have you driving gravel roads up and down the sides of mountains. What starts out as a dirt path can quickly devolve into mud, only to become a paved for a bit before becoming dirty again. While they have the same kind of curves you find in every decent racing game, and are wider than in previous games to accommodate all the other drivers, there’s also a fair bit of variety in the terrain and elevation, often within the same event. The tracks in DIRT 5 also keep things interesting. Which isn’t to say this ignores road conditions, just that it’s a bit more forgiving than most serious racing simulations. Even when racing under slick conditions, like when it’s raining or there’s snow on the ground, your vehicle grips the road like your tires are brand new. While this feels as real as DiRT 4 when the assists are all off, turning them all on makes this feel even smoother and arcade-y. Even the aesthetic of the menus, fonts, and winner circle are different, as they’re decidedly closer to the colorful approach of Forza Horizon 4 than the more serious one of Forza Motorsport 7.īut while this might have some saying that DIRT 5 is similar to 2012’s DiRT: Showdown, which took a similar approach, and was just as hated by longtime DiRT fans, people who enjoy this kind of racing will enjoy this deviation from the norm.įor starters, there’s the controls, which are especially good if you’re not looking for an authentic driving experience. Sure, you’re still driving street legal but structurally reinforced cars, as well as trucks and buggies, but most of the events are multi-lap races. Instead, DIRT 5 is decidedly more conventional. Even when it does have you running a point-to-point race - which isn’t uncommon, but is in the minority - you’re still racing against other drivers, not the clock, and there’s just the one leg, not multiple like they do in the real sport. And while DiRT 4 allowed players to use assists for the steering, braking, and traction that made it feel somewhat arcade-like, the game still had a decidedly serious and realistic approach.Ĭonversely, DIRT 5 is not a rally racing game, isn’t terribly serious, and can feel rather arcade-like if you want it to. Like the real sport of rally racing, most of the previous DiRT games had you driving point-to-point races on narrow courses, with you trying to beat your competition’s best time instead of racing on the same track. But while DiRT fans will hate this sequel, those into more traditional racing games (like me) will have even more fun with this than we did with, well, Project CARS 3. Just months after fans of Project CARS series were dismayed to learn that Project CARS 3 was eschewing its realistic approach for a more arcade-like one, fans of the DiRT racing series are now suffering a somewhat similar indignity with DIRT 5 ( Xbox One, Xbox Series X / S, PlayStation 4, PlayStation 5, PC), which is replacing rally racing with more straight-forward racing (and a capital “I”). Man, it’s not a good time to be a fan of realistic racing simulations.
0 Comments
Leave a Reply. |